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    Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D (repost)

    Posted By: libr
    Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D (repost)

    Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D by Tony Mullen and Erwin Coumans
    English | ISBN-10: 0470192801 | June 30, 2008 | PDF | 400 pages | 32,7 mb

    Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-color visual examples with detailed descriptions of the processes.

    If you’re an advanced Blender user, you will appreciate the sophisticated coverage of Blender’s fluid simulation system, a review Blender’s latest features, and a guide to the Bullet physics engine, which handles a variety of physics simulations such as rigid body dynamics and rag doll physics.



    IT