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    SpicyMags.xyz

    3D-Coat 3.7.10 SIMP/CUDA

    Posted By: speedzodiac_
    3D-Coat 3.7.10 SIMP/CUDA

    3D-Coat 3.7.10 SIMP/CUDA | 147/148 MB

    3D-Coat is a useful tool for 3D artists and designers aimed to boost the speed and quality of 3D-object texturing and detailing and developed specifically for game development, etc…Painting textures and sculpting. It combines painting layered textures and sculpting in one easy to use interface. Retopology tools. 3D-Coat combines the most powerful retopology approaches in one package.

    3D Layers. Every layer consists of a colour, specular, transparency, and displacement channel.

    Compatibility. Full compatibility with Light Wave 3D, Modo (via .lwo format), Maya, 3ds Max, Carrara (via .fbx and .obj format).

    3D mouse support. 3D-Coat supports 3D SpaceNavigator by 3DCONNEXION. Connection with Adobe Photoshop. It can deeply integrate with Adobe Photoshop (R) or any other PSD editor.

    Features 3.7.10
    Per-face hide tool in voxel surface mode
    CutFace in PaintRoom will hide voxel pieces too. In so way freeze/hide tools in paint room act on voxels as well.
    Ghost mode introduced
    New blendmode - Highlight emissive. Read hint there.
    new item Texture->Import->Emissive intensity
    "To center mass" and "To bound centser" in Merge tool will move gizmo instead of object.
    Free-form pose deformation quality improved a lot. Matth of transforms rewritten.
    Fixed "more on bright" issue
    fixed "improper scale issue"
    fixed "Selecting Low-Poly View breaks shading views"
    mutiple uv-sets per object in FBX export/import supported.
    resolved scaling issue
    import tiles as UV sets implemented for MV painting too.
    I made better support of smoothing groups export via OBJ files.
    crash when saving subtree fixed
    small fixes: renaming models in "Models/Splines" tab fixed + dropped models from VoxTree -> Models getting more intuitive names.

    Home Page - http://3d-coat.com/
    No mirrors please