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FORE! The sky is clear, the grass is green and there has never been a better day for golf. Load this finely detailed, carefully crafted golf cart into your runtime for a fabulous afternoon on the back nine. With a working steering wheel, and fully customizable paint job, your render will never get stuck in a sand trap.
In this DVD Paul deals with many of the aspects of skinning a character using 3dsmax's Skin modifier. Starting with weighting via envelopes Paul then moves on to build on this foundation with weight painting and blending. Further control is then added via muscle bones, skin deformers and springs for dynamic flexing of the Ogre's stomach.